struct

Flock::Collision::Manifold3D

Inherits Struct < Value < Object

Narrowphase result in 3D: normal (A -> B, unit), penetration depth (>= 0), and a representative world contact point.

Constructors

new(normal : Flock::Vec3, penetration : Float32, point : Flock::Vec3)
Source

Instance methods

normal
Source
penetration
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point
Source