struct

Flock::Collision::CachedImpulse3D

Inherits Struct < Value < Object

Cached accumulated impulses for a 3D contact point (normal + two tangents), persisted across frames for warm starting (matched by proximity of point).

Constructors

new(point : Flock::Vec3, jn : Float32, jt1 : Float32, jt2 : Float32)
Source

Instance methods

point
Source