Skip to main content
CrystalDocs
Search documentation
Search
Browse Docs
CrystalShards
About
module
Flock::Collision::JointSolver3D
Constants
BETA = 0.2_f32
Instance methods
apply_spring
(a :
RigidBody3D
, pa :
Flock::Vec3
, b :
RigidBody3D
, pb :
Flock::Vec3
, j :
Joint3D
, dt :
Float32
) :
Tuple
(
RigidBody3D
,
RigidBody3D
)
Source
solve
(a :
RigidBody3D
, pa :
Flock::Vec3
, b :
RigidBody3D
, pb :
Flock::Vec3
, j :
Joint3D
, dt :
Float32
) :
Tuple
(
RigidBody3D
,
RigidBody3D
)
Source