Flock::Collision::Physics3DPlugin
Wires 3D physics into a Flock App:
- inserts the
Physics3Dresource - registers the
Contact3Devent type - runs
Collision.step3deachFixedUpdate(label:physics3d)
app.add_plugin(Flock::Collision::Physics3DPlugin.new(gravity: Flock::Vec3.new(0, -20, 0)))
Constructors
Instance methods
build(app : Flock::App)
Source