struct

Egui::Id

Inherits Struct < Value < Object

Constants

FNV_OFFSET = 14695981039346656037_u64
FNV_PRIME = 1099511628211_u64

Constructors

from(source : String, salt : String = "") : Id
Source
new(value : UInt64)
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Instance methods

child(salt : UInt64) : Id

A child id: used by Ui to mint per-widget ids from the parent id + an incrementing counter (egui: Id.with / ui.next_auto_id).

Source
inspect(io : IO) : Nil

Appends this struct's name and instance variables names and values to the given IO.

struct Point
  def initialize(@x : Int32, @y : Int32)
  end
end

p1 = Point.new 1, 2
p1.to_s    # "Point(@x=1, @y=2)"
p1.inspect # "Point(@x=1, @y=2)"
Source
short_label

A random-looking 6-char [A-Za-z] name for display and debug (inspector): deterministic per id value, so the same widget shows the same name frame after frame. Collisions are possible in this encoding (52^6 < 2^64) and harmless — identity stays the full value; this is only a label.

Source
value
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