Egui::Backend::NanoSvg
Constants
DPI = 96.0_f32
Class methods
rasterize(source : String, tint : Color32, w : Int32, h : Int32) : Bytes | Nil
Rasterize source into a w×h straight-alpha RGBA8 bitmap, or
nil when NanoSVG cannot parse it (shim returns NULL — see
backend/nanosvg_shim.c for the no-shapes rule). tint
resolves currentColor occurrences before parsing; the input
is copied because nsvgParse edits its buffer in place.