Opal::Shader::MatrixPass
Inherits Opal::Shader::Pass < Reference < Object
Built-in procedural Matrix digital rain shader pass
Constants
MATRIX_CHARS = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F', 'X', 'Z', '$', '#', '@', '%', '&', '*', '+', '-', '=']
Constructors
Instance methods
density
Sourcelead_color
Sourcelead_color=(lead_color : Color)
Sourcepreserve_text?
Sourcespeed
Sourcetrail_color
Sourcetrail_color=(trail_color : Color)
Source