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module
Opal::Game
Class methods
loop
(target_fps :
Int32
= 60, tick_rate :
Int32
= 60, &block :
Loop
->
Nil
) :
Loop
Helper to construct and run a game loop with DSL
Source
Nested types
Opal::Game::Loop
Opal::Game::Particle
Opal::Game::Pong