Opal::Input::Gamepad::FocusMapper
Translates gamepad events into standard UI focus traversal, activation, and viewport scrolling actions.
Instance methods
enabled?
Sourcehook(btn : Button, &block : -> Nil) : self
Sourceon_activate
Sourceon_cancel
Sourceon_next_focus
Sourceon_next_slide
Sourceon_prev_focus
Sourceon_prev_slide
Sourceon_scroll
Source