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About
class
Opal::Shader::Pass
Inherits
Reference
<
Object
Abstract base class for a single shader post-processing pass.
Constructors
new
(region :
Rect
|
Nil
= nil)
Source
Instance methods
apply
(source :
UI::Buffer
, target :
UI::Buffer
, time :
Float64
, frame :
UInt64
) :
Nil
Source
enabled=
(enabled :
Bool
)
Source
enabled?
Source
region
Source
region=
(region :
Rect
|
Nil
)
Source