Rosegold::Serverbound::PlayerPositionAndLook
Inherits Rosegold::Packets::ProtocolMapping / Rosegold::Serverbound::Packet / Rosegold::Packet / Rosegold::Event / Reference / Object
Constants
PROTOCOL_PACKET_IDS = {772_u32 => 30_u32, 774_u32 => 30_u32, 775_u32 => 31_u32}
Store the protocol mappings as a constant
Constructors
new(feet : Vec3d, look : Look, on_ground : Bool, pushing_against_wall : Bool = false)
SourceClass methods
packet_id
Provide backward compatibility with existing packet_id class getter Use the first protocol's packet ID for registration compatibility
packet_id_for_protocol(protocol_version : UInt32) : UInt32
Get packet ID for specific protocol version (returns UInt32 for VarInt encoding in write methods)
read(packet)
Sourcesupports_protocol?(protocol_version : UInt32) : Bool
Helper method to check if a protocol is supported
Instance methods
feet
Sourcefeet=(feet : Vec3d)
Sourcelook
Sourcelook=(look : Look)
Sourceon_ground=(on_ground : Bool)
Sourceon_ground?
Sourcepushing_against_wall=(pushing_against_wall : Bool)
Sourcepushing_against_wall?
Sourcewrite
Source