Rosegold::Clientbound::PlayerRotation
Inherits Rosegold::Packets::ProtocolMapping / Rosegold::Clientbound::Packet / Rosegold::Packet / Rosegold::Event / Reference / Object
Player Rotation packet - sent by server to update only the player's rotation
Constants
PROTOCOL_PACKET_IDS = {772_u32 => 66_u32, 774_u32 => 71_u32, 775_u32 => 73_u32}
Store the protocol mappings as a constant
Constructors
new(yaw : Float32, pitch : Float32, relative_yaw : Bool = false, relative_pitch : Bool = false)
SourceClass methods
packet_id
Provide backward compatibility with existing packet_id class getter Use the first protocol's packet ID for registration compatibility
packet_id_for_protocol(protocol_version : UInt32) : UInt32
Get packet ID for specific protocol version (returns UInt32 for VarInt encoding in write methods)
read(packet)
Sourcesupports_protocol?(protocol_version : UInt32) : Bool
Helper method to check if a protocol is supported
Instance methods
callback(client)
Sourcepitch
Sourcepitch=(pitch : Float32)
Sourcerelative_pitch=(relative_pitch : Bool)
Sourcerelative_pitch?
Sourcerelative_yaw=(relative_yaw : Bool)
Sourcerelative_yaw?
Sourcewrite
Sourceyaw
Sourceyaw=(yaw : Float32)
Source