class

Rosegold::Player

Inherits Reference / Object

Constants

CRAWLING_AABB = AABBf.new(-0.3, 0.0, -0.3, 0.3, 0.625, 0.3)
CRAWLING_EYE_HEIGHT = 0.40
DEFAULT_AABB = AABBf.new(-0.3, 0.0, -0.3, 0.3, 1.8, 0.3)
DEFAULT_EYE_HEIGHT = 1.62
SNEAKING_AABB = AABBf.new(-0.3, 0.0, -0.3, 0.3, 1.5, 0.3)
SNEAKING_EYE_HEIGHT = 1.27

Instance methods

aabb
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allow_flying=(allow_flying : Bool)
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allow_flying?
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creative_mode=(creative_mode : Bool)
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creative_mode?
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effect_by_name(name)
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effects
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effects=(effects : Array(EntityEffect))
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entity_id
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entity_id=(entity_id : UInt64)
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experience_level
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experience_level=(experience_level : UInt32)
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experience_progress
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experience_progress=(experience_progress : Float32)
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eyes
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fall_distance
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fall_distance=(fall_distance : Float64)
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feet
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feet=(value : Vec3d)
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field_of_view_modifier
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field_of_view_modifier=(field_of_view_modifier : Float32)
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flying=(flying : Bool)
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flying?
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flying_speed
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flying_speed=(flying_speed : Float32)
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food
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food=(food : UInt32)
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gamemode
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gamemode=(gamemode : Int8)
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has_slow_falling?
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health
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health=(health : Float32)
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hotbar_selection
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hotbar_selection=(hotbar_selection : UInt32)
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in_water=(in_water : Bool)
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in_water?
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invulnerable=(invulnerable : Bool)
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invulnerable?
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jump_boost_level
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levitation_level
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look
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look=(value : Look)
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on_ground=(on_ground : Bool)
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on_ground?
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saturation
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saturation=(saturation : Float32)
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slowness_level
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sneaking=(sneaking : Bool)
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sneaking?
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speed_level
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sprinting=(sprinting : Bool)
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sprinting?
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total_experience
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total_experience=(total_experience : UInt32)
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username
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username=(username : String | Nil)
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uuid
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uuid=(uuid : UUID | Nil)
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velocity
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velocity=(value : Vec3d)
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