Rosegold::Serverbound::PlayerInput::Flag
Inherits Enum / Comparable / Value / Object
Player Input flags from protocol documentation
Constants
Forward = 1_u8
Backward = 2_u8
Left = 4_u8
Right = 8_u8
Jump = 16_u8
Sneak = 32_u8
Sprint = 64_u8
None = 0_u8
All = 127_u8
Instance methods
none?
Source