Rosegold::Serverbound::PlayerPosition
Inherits Rosegold::Packets::ProtocolMapping / Rosegold::Serverbound::Packet / Rosegold::Packet / Rosegold::Event / Reference / Object
Constants
PROTOCOL_PACKET_IDS = {772_u32 => 29_u32, 774_u32 => 29_u32, 775_u32 => 30_u32}
Store the protocol mappings as a constant
Constructors
new(x : Float64, y : Float64, z : Float64, on_ground : Bool, pushing_against_wall : Bool = false)
Sourcenew(feet : Vec3d, on_ground)
SourceClass methods
packet_id
Provide backward compatibility with existing packet_id class getter Use the first protocol's packet ID for registration compatibility
packet_id_for_protocol(protocol_version : UInt32) : UInt32
Get packet ID for specific protocol version (returns UInt32 for VarInt encoding in write methods)
supports_protocol?(protocol_version : UInt32) : Bool
Helper method to check if a protocol is supported
Instance methods
on_ground=(on_ground : Bool)
Sourceon_ground?
Sourcepushing_against_wall=(pushing_against_wall : Bool)
Sourcepushing_against_wall?
Sourcewrite
Sourcex=(x : Float64)
Sourcey=(y : Float64)
Sourcez=(z : Float64)
Source