Rosegold::Clientbound::SpawnEntity
Inherits Rosegold::Packets::ProtocolMapping / Rosegold::Clientbound::Packet / Rosegold::Packet / Rosegold::Event / Reference / Object
Constants
ENTITY_TYPE_PLAYER_BY_PROTOCOL = {772_u32 => 149_u32, 774_u32 => 155_u32, 775_u32 => 155_u32}
PROTOCOL_PACKET_IDS = {772_u32 => 1_u32, 774_u32 => 1_u32, 775_u32 => 1_u32}
Store the protocol mappings as a constant
Constructors
new(entity_id : UInt64, uuid : UUID, entity_type : UInt32, x : Float64, y : Float64, z : Float64, pitch : Float64, yaw : Float64, head_yaw : Float64, data : UInt32, velocity_x : Float64, velocity_y : Float64, velocity_z : Float64)
SourceClass methods
entity_type_player
Sourcepacket_id
Provide backward compatibility with existing packet_id class getter Use the first protocol's packet ID for registration compatibility
packet_id_for_protocol(protocol_version : UInt32) : UInt32
Get packet ID for specific protocol version (returns UInt32 for VarInt encoding in write methods)
read(packet)
Sourcestate
Sourcesupports_protocol?(protocol_version : UInt32) : Bool
Helper method to check if a protocol is supported
Instance methods
callback(client)
Sourcedata
Sourcedata=(data : UInt32)
Sourceentity_id
Sourceentity_id=(entity_id : UInt64)
Sourceentity_type
Sourceentity_type=(entity_type : UInt32)
Sourcehead_yaw
Sourcehead_yaw=(head_yaw : Float64)
Sourcepitch
Sourcepitch=(pitch : Float64)
Sourceuuid
Sourceuuid=(uuid : UUID)
Sourcevelocity_x
Sourcevelocity_x=(velocity_x : Float64)
Sourcevelocity_y
Sourcevelocity_y=(velocity_y : Float64)
Sourcevelocity_z
Sourcevelocity_z=(velocity_z : Float64)
Sourcewrite
Sourcex=(x : Float64)
Sourcey=(y : Float64)
Sourceyaw
Sourceyaw=(yaw : Float64)
Sourcez=(z : Float64)
Source