class

Rosegold::PlayerList::Entry

Inherits Reference / Object

Constructors

new(uuid : UUID, name : Nil | String = nil, properties : Array(Rosegold::PlayerList::Property) = [] of Property, gamemode : Int8 | Nil = nil, ping : UInt32 | Nil = nil, display_name : Nil | Rosegold::TextComponent = nil)
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Instance methods

display_name
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display_name=(display_name : Rosegold::TextComponent | Nil)
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gamemode
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gamemode=(gamemode : Int8 | Nil)
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name
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name=(name : String | Nil)
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ping
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ping=(ping : UInt32 | Nil)
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properties
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properties=(properties : Array(Rosegold::PlayerList::Property))
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update(other : Entry)
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uuid
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