Rosegold::DataComponents::Weapon
Inherits Rosegold::DataComponent / Reference / Object
Component for weapon (item damage per attack and disable blocking time)
Constructors
new(item_damage_per_attack : UInt32 = 1_u32, disable_blocking_for_seconds : Float32 = 0.0_f32)
Sourceread(io) : self
SourceInstance methods
disable_blocking_for_seconds
Sourcedisable_blocking_for_seconds=(disable_blocking_for_seconds : Float32)
Sourceitem_damage_per_attack
Sourceitem_damage_per_attack=(item_damage_per_attack : UInt32)
Sourcewrite(io) : Nil
Source