Rosegold::Clientbound::GameEvent
Inherits Rosegold::Packets::ProtocolMapping / Rosegold::Clientbound::Packet / Rosegold::Packet / Rosegold::Event / Reference / Object
Constants
PROTOCOL_PACKET_IDS = {772_u32 => 34_u32, 774_u32 => 38_u32, 775_u32 => 38_u32}
Store the protocol mappings as a constant
Constructors
new(event : UInt8, value : Float32)
SourceClass methods
enable_respawn_screen(immediate : Bool = false)
Sourcepacket_id
Provide backward compatibility with existing packet_id class getter Use the first protocol's packet ID for registration compatibility
packet_id_for_protocol(protocol_version : UInt32) : UInt32
Get packet ID for specific protocol version (returns UInt32 for VarInt encoding in write methods)
read(packet)
Sourcesupports_protocol?(protocol_version : UInt32) : Bool
Helper method to check if a protocol is supported
Instance methods
callback(client)
Sourceevent
Sourceevent=(event : UInt8)
Sourcevalue
Sourcevalue=(value : Float32)
Sourcewrite
Source