Dungeon::Room
Inherits Reference < Object
Constructors
new(game : Game, player : Dungeon::Player, width : Int32 = Game::SCREEN_WIDTH, height : Int32 = Game::SCREEN_HEIGHT)
Instance methods
add_entities(entities : Array(Entity))
change_room
completed?
draw
get_door(next_door_name : String)
height
load
loaded?
sort_drawables
start
update
width