Dungeon::Enemy
Inherits Dungeon::LivingEntity < Dungeon::Entity < Reference < Object
Constants
BUMP_DAMAGE = 5
Constructors
Instance methods
bump_damage
collidable?
used for checking for movement collisions
draw
tint!(tint : LibRay::Color)
Inherits Dungeon::LivingEntity < Dungeon::Entity < Reference < Object
used for checking for movement collisions