class

Dungeon::Game

Inherits Reference < Object

Constants

DEBUG = true
DRAW_FPS = DEBUG
GAME_OVER_TIME = 1.5
SCREEN_HEIGHT = 768
SCREEN_WIDTH = 1024
TARGET_FPS = 60

Constructors

new

Instance methods

change_level(level_name : String)
check_game_over?
close
draw
draw_init
game_over?
level
pause
paused?
run
show(message : Message)
unpause
update