Dungeon::MovingEnemy
Inherits Dungeon::Enemy < Dungeon::LivingEntity < Dungeon::Entity < Reference < Object
Instance methods
move(entities)
move_again
move_again?(delta : NamedTuple(x: Float32, y: Float32))
move_delta(delta_t)
moving?
player_bump_detection(player : Player)
set_direction
set_direction_x(delta_x)
helpers for set_direction
set_direction_y(delta_y)
update(entities)