Game::Vector4
Inherits Reference < Object
Constructors
new(x : Float32 | Int32 = 0, y : Float32 | Int32 = 0, z : Float32 | Int32 = 0, w : Float32 | Int32 = 0)
SourceClass methods
zero
SourceInstance methods
==(v : Vector4)
Sourcedot(v : Vector4)
Sourcesubtract(v : Vector4) : Vector4
Sourceto_s(io : IO)
Appends a short String representation of this object which includes its class name and its object address.
class Person
def initialize(@name : String, @age : Int32)
end
end
Person.new("John", 32).to_s # => #<Person:0x10a199f20>
to_struct
Sourcew=(w : Int32 | Float32)
Sourcex=(x : Int32 | Float32)
Sourcey=(y : Int32 | Float32)
Sourcez=(z : Int32 | Float32)
Sourcezero?
Source