class

Game::Vector4

Inherits Reference < Object

Constructors

new(x : Float32 | Int32 = 0, y : Float32 | Int32 = 0, z : Float32 | Int32 = 0, w : Float32 | Int32 = 0)
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Class methods

zero
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Instance methods

==(v : Vector4)
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dot(v : Vector4)
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subtract(v : Vector4) : Vector4
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to_s(io : IO)

Appends a short String representation of this object which includes its class name and its object address.

class Person
  def initialize(@name : String, @age : Int32)
  end
end

Person.new("John", 32).to_s # => #<Person:0x10a199f20>
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to_struct
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w=(w : Int32 | Float32)
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x=(x : Int32 | Float32)
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y=(y : Int32 | Float32)
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z=(z : Int32 | Float32)
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zero?
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