module

Game::Keys

Class methods

all_down?(keys : Array(Key))
Source
all_pressed?(keys : Array(Key))
Source
all_released?(keys : Array(Key))
Source
all_up?(keys : Array(Key))
Source
any_pressed?
Source
down?(key : Key)
Source
down?(keys : Array(Key))
Source
exit_key(key : Key)
Source
get_pressed
Source
pressed?(key : Key)
Source
pressed?(keys : Array(Key))
Source
released?(key : Key)
Source
released?(keys : Array(Key))
Source
up?(key : Key)
Source
up?(keys : Array(Key))
Source

Instance methods

all_down?(keys : Array(Key))
Source
all_pressed?(keys : Array(Key))
Source
all_released?(keys : Array(Key))
Source
all_up?(keys : Array(Key))
Source
any_pressed?
Source
down?(key : Key)
Source
down?(keys : Array(Key))
Source
exit_key(key : Key)
Source
get_pressed
Source
pressed?(key : Key)
Source
pressed?(keys : Array(Key))
Source
released?(key : Key)
Source
released?(keys : Array(Key))
Source
up?(key : Key)
Source
up?(keys : Array(Key))
Source