Game::Vector
Inherits JSON::Serializable < Reference < Object
Constructors
new(pull : JSON::PullParser)
Sourcenew(x : Float32 | Int32 = 0, y : Float32 | Int32 = 0)
Sourcenew(*, __pull_for_json_serializable pull : JSON::PullParser)
SourceClass methods
collision?(a1 : Vector, a2 : Vector, b1 : Vector, b2 : Vector)
Sourcezero
SourceInstance methods
*(value : Int32 | Float32)
Source*(v : Vector)
Source+(value : Int32 | Float32)
Source+(v : Vector)
Source-(value : Int32 | Float32)
Source-(v : Vector)
Source/(value : Int32 | Float32)
Source/(v : Vector)
Source==(other : Vector)
Sourceadd(v : Vector) : Vector
Sourceclone
Sourcecollision?(tri : Triangle)
Sourcedot(v : Vector)
Sourcelength
Sourcesubtract(v : Vector) : Vector
Sourceto_s(io : IO)
Appends a short String representation of this object which includes its class name and its object address.
class Person
def initialize(@name : String, @age : Int32)
end
end
Person.new("John", 32).to_s # => #<Person:0x10a199f20>
to_struct
Sourcex=(x : Int32 | Float32)
Sourcey=(y : Int32 | Float32)
Sourcezero?
Source