struct

DotPrison::Prison::WorkQueueItem

Inherits DotPrison::Consumer < Struct < Value < Object

TODO: Do Something with type, maybe

Constructors

new(table : DotPrison::Table)

TODO: Do Something with type, maybe

Source

Instance methods

high_priority
Source
high_priority=(v : Bool)
Source
id=(v : Int)
Source
in_progress
Source
in_progress=(v : Bool)
Source
material_type
Source
material_type=(v : String)
Source
object_assigned_id
Source
object_assigned_id=(v : Int)
Source
object_assigned_uid
Source
object_assigned_uid=(v : Int)
Source
stolen
Source
stolen=(v : Int)
Source
table

TODO: Do Something with type, maybe

target_object_id
Source
target_object_id=(v : Int)
Source
target_object_uid
Source
target_object_uid=(v : Int)
Source
tile
Source
tile=(v : Tuple(Number, Number))
Source
type
Source
type=(v : String)
Source
unconsumed

Keys for the associated table that have not been consumed

This may be because they have not been implemented yet, they may have an unknown purpose, or could be part of an unsupported mod

Source
unconsumed_tree

Returns a recursive array of the {class name, key} that have not been consumed

Uses the Consumer::HANDLED_VARIABLES constant, so custom Consumer::consume macro use may not work

Similar to #unconsumed, but travels the whole tree

work_done
Source
work_done=(v : Number)
Source
work_total
Source
work_total=(v : Number)
Source