DotPrison::Prison::Sector
Inherits DotPrison::Consumer < Struct < Value < Object
Constructors
new(table : DotPrison::Table)
SourceInstance methods
armed_guard_stations
Sourcebottom_right
Sourcebottom_right=(v : Tuple(Number, Number))
Sourcecentre
Sourcecentre=(v : Tuple(Float, Float))
Sourcecook_stations
Sourcecustom_zone_0
custom_zone_0=(v : Bool)
custom_zone_1
custom_zone_10
custom_zone_10=(v : Bool)
custom_zone_1=(v : Bool)
custom_zone_2
custom_zone_2=(v : Bool)
custom_zone_3
custom_zone_3=(v : Bool)
custom_zone_4
custom_zone_4=(v : Bool)
custom_zone_5
custom_zone_5=(v : Bool)
custom_zone_6
custom_zone_6=(v : Bool)
custom_zone_7
custom_zone_7=(v : Bool)
custom_zone_8
custom_zone_8=(v : Bool)
custom_zone_9
custom_zone_9=(v : Bool)
doctor_stations
Sourcedog_stations
Sourcegardener_stations
Sourceid
Sourceid=(v : Int)
Sourceindoor
Sourceindoor=(v : Bool)
Sourcejanitor_stations
Sourcejobs
Sourcenum_floor_squares
Sourcenum_floor_squares=(v : Int)
Sourcenum_squares
Sourcenum_squares=(v : Int)
Sourceorderly_stations
Sourceroom_id
Sourceroom_id=(v : Int)
Sourceroom_uid
Sourceroom_uid=(v : Int)
Sourcestations
Sourcetable
targets
Sourcetop_left
Sourcetop_left=(v : Tuple(Number, Number))
Sourceunconsumed
Keys for the associated table that have not been consumed
This may be because they have not been implemented yet, they may have an unknown purpose, or could be part of an unsupported mod
unconsumed_tree
Returns a recursive array of the {class name, key} that have not been consumed
Uses the Consumer::HANDLED_VARIABLES constant, so custom Consumer::consume
macro use may not work
Similar to #unconsumed, but travels the whole tree
zone
Sourcezone=(v : DotPrison::Prison::Sector::Zone)
Source