enum

DotPrison::Prison::Object::Prisoner::Needs::Action

Inherits Enum < Comparable < Value < Object

Constants

DoRegime = 0
Eat = 1
Use = 2
UsePhone = 3
ReadBook = 4
ReformProgram = 5
Visitation = 6
Work = 7

Class methods

parse?(string : String) : self | Nil
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Instance methods

do_regime?

Returns true if this enum value equals DoRegime

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eat?

Returns true if this enum value equals Eat

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read_book?

Returns true if this enum value equals ReadBook

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reform_program?

Returns true if this enum value equals ReformProgram

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to_s

Returns a String representation of this enum member. In the case of regular enums, this is just the name of the member. In the case of flag enums, it's the names joined by vertical bars, or "None", if the value is zero.

If an enum's value doesn't match a member's value, the raw value is returned as a string.

Color::Red.to_s                     # => "Red"
IOMode::None.to_s                   # => "None"
(IOMode::Read | IOMode::Write).to_s # => "Read | Write"

Color.new(10).to_s # => "10"
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use?

Returns true if this enum value equals Use

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use_phone?

Returns true if this enum value equals UsePhone

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visitation?

Returns true if this enum value equals Visitation

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work?

Returns true if this enum value equals Work

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