DotPrison::Prison::Victory::Conditions
Inherits DotPrison::Consumer < Struct < Value < Object
TODO: Some sort of enum?
Uses Value attribute for all
Constructors
Instance methods
bankrupt
Sourceexecutions
Sourceincome
Sourceinnocents_executed
Sourceinsane_prisoners_abused
Sourceinsane_prisoners_deaths
Sourceprison_value
Sourceprisoners
Sourceprisoners_died
Sourceprisoners_escaped
Sourceprisoners_executed
Sourceprisoners_executed_appealed_post_mortem
Sourceprisoners_executed_innocent
Sourceprisoners_paroled
Sourceprisoners_released
Sourceprisoners_reoffended
Sourcereoffenders
Sourceriot
Sourcestaff_deaths
Sourcestaff_pay_rise
Sourcestaff_strike
Sourcetable
TODO: Some sort of enum?
Uses Value attribute for all
too_many_deaths
Sourcetoo_many_escapes
Sourceunconsumed
Keys for the associated table that have not been consumed
This may be because they have not been implemented yet, they may have an unknown purpose, or could be part of an unsupported mod
unconsumed_tree
Returns a recursive array of the {class name, key} that have not been consumed
Uses the Consumer::HANDLED_VARIABLES constant, so custom Consumer::consume
macro use may not work
Similar to #unconsumed, but travels the whole tree
warden_deaths
Source