struct

DotPrison::Prison::Victory::Conditions

Inherits DotPrison::Consumer < Struct < Value < Object

TODO: Some sort of enum?

Uses Value attribute for all

Constructors

new(table : DotPrison::Table)

TODO: Some sort of enum?

Uses Value attribute for all

Source

Instance methods

bankrupt
Source
executions
Source
income
Source
innocents_executed
Source
insane_prisoners_abused
Source
insane_prisoners_deaths
Source
prison_value
Source
prisoners
Source
prisoners_died
Source
prisoners_escaped
Source
prisoners_executed
Source
prisoners_executed_appealed_post_mortem
Source
prisoners_executed_innocent
Source
prisoners_paroled
Source
prisoners_released
Source
prisoners_reoffended
Source
reoffenders
Source
riot
Source
staff_deaths
Source
staff_pay_rise
Source
staff_strike
Source
table

TODO: Some sort of enum?

Uses Value attribute for all

too_many_deaths
Source
too_many_escapes
Source
unconsumed

Keys for the associated table that have not been consumed

This may be because they have not been implemented yet, they may have an unknown purpose, or could be part of an unsupported mod

Source
unconsumed_tree

Returns a recursive array of the {class name, key} that have not been consumed

Uses the Consumer::HANDLED_VARIABLES constant, so custom Consumer::consume macro use may not work

Similar to #unconsumed, but travels the whole tree

warden_deaths
Source