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    github.com/Cxmrykk/briar-protocol

    Types

    • Angle
    • Attribute
      • Modifier
      • Property
    • BlockRecord
    • Briar
    • Chat
    • Chunk
      • Column
      • Meta
      • NibbleArray
      • Section
    • Client
      • Authentication
      • ConnectionClosed
      • Encryption
      • InvalidAuth
      • LoginDisconnect
      • PlayDisconnect
    • ClientAuth
      • AuthResult
      • AuthToken
      • Error
    • ClientData
      • Encryption
      • KeepAlive
    • ClientHandler
    • Crypt
    • Disk
    • Events
      • C
        • EventChannel
        • EventEmitter
        • EventHandler
          • Emit
          • Events
            • Literal
              • Animation
              • AttachEntity
              • BlockAction
              • BlockBreakAnim
              • BlockChange
              • Camera
              • ChangeGameState
              • Chat
              • ChunkData
              • CloseWindow
              • CollectItem
              • CombatEvent
              • ConfirmTransaction
              • CustomPayload
              • DestroyEntities
              • DisplayScoreboard
              • Effect
              • EnableCompression
              • EncryptionRequest
              • Entity
              • EntityEffect
              • EntityEquipment
              • EntityHeadLook
              • EntityLook
              • EntityLookAndRelativeMove
              • EntityMetadata
              • EntityProperties
              • EntityRelativeMove
              • EntityStatus
              • EntityTeleport
              • EntityVelocity
              • Explosion
              • HeldItemChange
              • JoinGame
              • KeepAlive
              • LoginDisconnect
              • LoginSuccess
              • MapChunkBulk
              • Maps
              • MultiBlockChange
              • OpenWindow
              • Particles
              • PlayDisconnect
              • PlayerAbilities
              • PlayerListHeaderFooter
              • PlayerListItem
              • PlayerPosLook
              • Pong
              • RemoveEntityEffect
              • ResourcePackSend
              • Respawn
              • ScoreboardObjective
              • ServerDifficulty
              • ServerInfo
              • SetCompressionLevel
              • SetExperience
              • SetSlot
              • SetTitle
              • SetWorldBorder
              • SignEditorOpen
              • SoundEffect
              • SpawnExperienceOrb
              • SpawnGlobalEntity
              • SpawnMob
              • SpawnObject
              • SpawnPainting
              • SpawnPlayer
              • SpawnPosition
              • Statistics
              • TabComplete
              • Teams
              • TimeUpdate
              • UpdateEntityNbt
              • UpdateHealth
              • UpdateScore
              • UpdateSign
              • UpdateTileEntity
              • UseBed
              • WindowItems
              • WindowProperty
          • On
          • Receive
      • S
        • EventChannel
        • EventEmitter
        • EventHandler
          • Emit
          • Events
            • Literal
              • Animation
              • Chat
              • ClickWindow
              • ClientSettings
              • ClientStatus
              • CloseWindow
              • ConfirmTransaction
              • CreativeInventoryAction
              • CustomPayload
              • EnchantItem
              • EncryptionResponse
              • EntityAction
              • Handshake
              • HeldItemChange
              • KeepAlive
              • LoginStart
              • Ping
              • Player
              • PlayerAbilities
              • PlayerBlockPlacement
              • PlayerDigging
              • PlayerLook
              • PlayerPosLook
              • PlayerPosition
              • Request
              • ResourcePackStatus
              • Spectate
              • SteerInput
              • TabComplete
              • UpdateSign
              • UseEntity
          • On
          • Receive
    • ExplosionRecord
    • MapIcon
    • Metadata
      • Data
      • Entry
      • Rotations
      • Value
    • Nbt
      • ID
      • NamedTag
      • Tag
      • Value
    • PacketBuffer
    • PacketParser
      • Compressed
      • Uncompressed
    • Packets
      • Handshaking
        • S
          • Handshake
      • Login
        • C
          • EnableCompression
          • EncryptionRequest
          • LoginDisconnect
          • LoginSuccess
        • S
          • EncryptionResponse
          • LoginStart
      • Play
        • C
          • Animation
          • AttachEntity
          • BlockAction
          • BlockBreakAnim
          • BlockChange
          • Camera
          • ChangeGameState
          • Chat
          • ChunkData
          • CloseWindow
          • CollectItem
          • CombatEvent
          • ConfirmTransaction
          • CustomPayload
          • DestroyEntities
          • DisplayScoreboard
          • Effect
          • Entity
          • EntityEffect
          • EntityEquipment
          • EntityHeadLook
          • EntityLook
          • EntityLookAndRelativeMove
          • EntityMetadata
          • EntityProperties
          • EntityRelativeMove
          • EntityStatus
          • EntityTeleport
          • EntityVelocity
          • Explosion
          • HeldItemChange
          • JoinGame
          • KeepAlive
          • MapChunkBulk
          • Maps
          • MultiBlockChange
          • OpenWindow
          • Particles
          • PlayDisconnect
          • PlayerAbilities
          • PlayerListHeaderFooter
          • PlayerListItem
          • PlayerPosLook
          • RemoveEntityEffect
          • ResourcePackSend
          • Respawn
          • ScoreboardObjective
          • ServerDifficulty
          • SetCompressionLevel
          • SetExperience
          • SetSlot
          • SetTitle
          • SetWorldBorder
          • SignEditorOpen
          • SoundEffect
          • SpawnExperienceOrb
          • SpawnGlobalEntity
          • SpawnMob
          • SpawnObject
          • SpawnPainting
          • SpawnPlayer
          • SpawnPosition
          • Statistics
          • TabComplete
          • Teams
          • TimeUpdate
          • UpdateEntityNBT
          • UpdateHealth
          • UpdateScore
          • UpdateSign
          • UpdateTileEntity
          • UseBed
          • WindowItems
          • WindowProperty
        • S
          • Animation
          • Chat
          • ClickWindow
          • ClientSettings
          • ClientStatus
          • CloseWindow
          • ConfirmTransaction
          • CreativeInventoryAction
          • CustomPayload
          • EnchantItem
          • EntityAction
          • HeldItemChange
          • KeepAlive
          • Player
          • PlayerAbilities
          • PlayerBlockPlacement
          • PlayerDigging
          • PlayerLook
          • PlayerPosLook
          • PlayerPosition
          • ResourcePackStatus
          • Spectate
          • SteerInput
          • TabComplete
          • UpdateSign
          • UseEntity
      • Status
        • C
          • Pong
          • ServerInfo
        • S
          • Ping
          • Request
    • PlayerList
      • Action
      • Action_
        • AddPlayer
        • Property
        • RemovePlayer
        • UpdateDisplayName
        • UpdateGamemode
        • UpdateLatency
        • Value
      • ID
      • Property
      • Value
    • Position
    • ProtocolState
    • RawPacket
    • Server
      • Encryption
    • ServerAuth
      • Credentials
    • ServerHandler
    • Slot
    • SlotValue
    • Statistic
    • Title
      • Action
      • Action_
        • Hide
        • Reset
        • SetSubtitle
        • SetTimesDisplay
        • SetTitle
        • Value
      • ID
    • WorldBorder
      • Action
      • Action_
        • Initialize
        • LerpSize
        • SetCenter
        • SetSize
        • SetWarningBlocks
        • SetWarningTime
        • Value
      • ID
    module

    Packets::Login::C

    Nested types

    • Packets::Login::C::EnableCompression
    • Packets::Login::C::EncryptionRequest
    • Packets::Login::C::LoginDisconnect
    • Packets::Login::C::LoginSuccess

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