class

Events::C::EventHandler::On

Inherits Reference < Object

Constructors

new(events : Events)
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Instance methods

animation
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attach_entity
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block_action
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block_break_anim
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block_change
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camera
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change_game_state
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chat
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chunk_data
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close_window
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collect_item
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combat_event
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confirm_transaction
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custom_payload
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destroy_entities
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display_scoreboard
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effect
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enable_compression
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encryption_request
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entity
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entity_effect
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entity_equipment
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entity_head_look
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entity_look
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entity_look_and_relative_move
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entity_metadata
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entity_properties
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entity_relative_move
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entity_status
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entity_teleport
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entity_velocity
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explosion
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held_item_change
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join_game
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keep_alive
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login_disconnect
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login_success
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map_chunk_bulk
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maps
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multi_block_change
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open_window
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particles
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play_disconnect
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player_abilities
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player_list_item
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player_pos_look
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pong
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remove_entity_effect
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resource_pack_send
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respawn
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scoreboard_objective
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server_difficulty
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server_info
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set_compression_level
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set_experience
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set_slot
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set_title
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set_world_border
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sign_editor_open
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sound_effect
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spawn_experience_orb
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spawn_global_entity
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spawn_mob
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spawn_object
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spawn_painting
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spawn_player
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spawn_position
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statistics
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tab_complete
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teams
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time_update
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update_entity_nbt
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update_health
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update_score
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update_sign
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update_tile_entity
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use_bed
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window_items
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window_property
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