Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Constructors
new(p1 : T, p2 : T, p3 : T, p4 : T)
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
SourceClass methods
[](p1 : T, p2 : T, p3 : T, p4 : T)
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
SourceInstance methods
%(other)
Applies % to all points of this shape
Source&*(other)
Applies &* to all points of this shape
Source&+(other)
Applies &+ to all points of this shape
Source*(other)
Applies * to all points of this shape
Source**(other)
Applies ** to all points of this shape
Source+(other)
Applies + to all points of this shape
Source-(other)
Applies - to all points of this shape
Source-
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Source/(other)
Applies / to all points of this shape
Source//(other)
Applies // to all points of this shape
Sourceabs
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcebounding_rect
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourceceil
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcecentroid
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcefloor
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcemax_x
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcemax_y
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcemax_z
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcemin_x
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcemin_y
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcemin_z
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcep1
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
p1=(p1 : T)
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
p2
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
p2=(p2 : T)
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
p3
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
p3=(p3 : T)
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
p4
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
p4=(p4 : T)
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
point_pointers
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourcepoints
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Sourceround(precision = 0)
Represents a polygon with 4 points,
in a clockwise winding starting from the upper-left
Source