PF2d
Constants
EPS = 1e-9
VERSION = {% (`shards version`).chomp.stringify %}
Class methods
degrees_to_radians(degrees : Float)
SourceNested types
- PF2d::Bezier
- PF2d::Canvas(T)
- PF2d::Circle(T)
- PF2d::Clip(T)
- PF2d::Drawable(T)
- PF2d::Grid
- PF2d::GridArray(T)
- PF2d::GridSlice(T)
- PF2d::Line(T)
- PF2d::LinearGrid(T)
- PF2d::Mat3x3(T)
- PF2d::Mat9x8(T)
- PF2d::Matrix(T, W, H)
- PF2d::Points(N)
- PF2d::Poly(T)
- PF2d::Quad(T)
- PF2d::QuadSpline(T)
- PF2d::Ray(T)
- PF2d::Rect(T)
- PF2d::ThreadedBinaryTree(T)
- PF2d::Transform
- PF2d::Tri(T)
- PF2d::Vec
- PF2d::Vec2(T)
- PF2d::Vec3(T)
- PF2d::Vec4(T)
- PF2d::Viewable(T)