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struct
PF2d::Circle(T)
Inherits
Struct
<
Value
<
Object
Constructors
new
(cx, cy, radius :
T
)
Source
new
(center :
Vec2
(
T
), radius :
T
)
Source
Instance methods
area
Source
center
Source
center=
(center :
Vec2
(
T
))
Source
contains?
(point :
Vec2
)
Source
radius
Source
radius=
(radius :
T
)
Source
Macros
[]
(*args)
Source