WAD::TextureX::TextureMap
Inherits Reference < Object
"The binary contents of the maptexture_t structure starts with a header of 22 bytes, followed by all the map patches."
Instance methods
clone
Returns a copy of self with all instance variables cloned.
columndirectory
UNUSED
columndirectory=(columndirectory : Int32)
UNUSED
height
height=(height : Int16)
masked
masked=(masked : Bool)
name
name=(name : String)
patchcount
patchcount=(patchcount : Int16)
patches
patches=(patches : Array(Patch))
width
width=(width : Int16)