struct

WAD::TextureX::Patch

Inherits Struct < Value < Object

"The binary contents of the mappatch_t structure contains 10 bytes defining how the patch should be drawn inside the texture."

Constructors

new

Instance methods

clone

Returns a copy of self with all instance variables cloned.

colormap

UNUSED

colormap=(colormap : Int16)

UNUSED

initialize
originx
originx=(originx : Int16)
originy
originy=(originy : Int16)
patch
patch=(patch : Int16)
stepdir

UNUSED

stepdir=(stepdir : Int16)

UNUSED