class

Andromeda::Window

Inherits Reference < Object

Constructors

new(width : Int32 = 1920, height : Int32 = 1080, title : String = "Andromeda")
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Instance methods

cursor
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cursor=(cursor : Tuple(Float64, Float64))
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handle
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handle=(handle : LibGLFW::Window)
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height
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height=(height : Int32)
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key_pressed?(key_enum)
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make_context_current
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mouse_moved
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title
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title=(title : String)
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to_unsafe
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update
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width
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width=(width : Int32)
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