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class
Andromeda::OpenGL::Program
Inherits
Reference
<
Object
Constructors
new
(vertex :
Andromeda::OpenGL::VertexShader
, fragment :
Andromeda::OpenGL::FragmentShader
)
Source
Instance methods
attach
(shader :
VertexShader
|
FragmentShader
)
Source
finalize
Source
handle
Source
link
Source
use
Source