SDL3::Texture
Constructors
Class methods
create(renderer : Renderer, format : PixelFormat = PixelFormat::RGBA8888, access : TextureAccess = TextureAccess::Static, w : Int32 = 1, h : Int32 = 1)
Sourcefrom_surface(renderer : Renderer, surface : Surface)
SourceInstance methods
blend_mode
Sourceblend_mode=(blend_mode : LibSDL3::BlendMode)
Sourcecolor_mod=(color : Color)
Sourcedestroy
Sourceheight
Sourceproperties
Sourcescale_mode
Sourcesize
Sourcetint
Sourcetint=(color : Color)
Sourceto_unsafe
Sourceunlock
Sourcewidth
Source