module

SDL3::Image

Instance methods

load(file : String) : Surface
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load_io(io_stream : IOStream, close_io : Bool = false) : Surface
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load_texture(renderer : Renderer, file : String) : Texture
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load_texture_io(renderer : Renderer, io_stream : IOStream, close_io : Bool = false) : Texture
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load_texture_typed_io(renderer : Renderer, io_stream : IOStream, type : String, close_io : Bool = false) : Texture
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load_typed_io(io_stream : IOStream, type : String, close_io : Bool = false) : Surface
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version
Source