class

Swanium::Core::WonderSwanSpriteLatch

Inherits Reference < Object

Preserves the LCD's frame-boundary sprite snapshots independently from scanline compositing. PPU owns rendering; this device owns the two hardware sprite buffers and their serialized state.

Constructors

Instance methods

capture_next(wram : Bytes, ports : Bytes) : Nil
Source
current_at(index : Int32) : Sprite
Source
current_count
Source
latch_current_if_needed(wram : Bytes, ports : Bytes) : Nil
Source
load_buffers(io : IO) : Nil
Source
load_metadata(io : IO) : Nil
Source
promote_next
Source
reset
Source
save_buffers(io : IO) : Nil
Source
save_metadata(io : IO) : Nil
Source

Nested types