Swanium::Core::WonderSwanSpriteLatch
Inherits Reference < Object
Preserves the LCD's frame-boundary sprite snapshots independently from scanline compositing. PPU owns rendering; this device owns the two hardware sprite buffers and their serialized state.
Constructors
new
SourceInstance methods
capture_next(wram : Bytes, ports : Bytes) : Nil
Sourcecurrent_at(index : Int32) : Sprite
Sourcecurrent_count
Sourcelatch_current_if_needed(wram : Bytes, ports : Bytes) : Nil
Sourceload_buffers(io : IO) : Nil
Sourceload_metadata(io : IO) : Nil
Sourcepromote_next
Sourcereset
Sourcesave_buffers(io : IO) : Nil
Sourcesave_metadata(io : IO) : Nil
Source