class

Ship

Inherits PF::VectorSprite < PF::Sprite < Reference < Object

Constructors

Instance methods

blew_up
Source
blew_up=(blew_up : Bool)
Source
can_fire?
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collides_with?(asteroid : Asteroid)
Source
draw(engine)
Source
fire
Source
projected_points
Source
rotate_left(dt : Float64, amount = @r_engine)
Source
rotate_right(dt : Float64, amount = @r_engine)
Source
thrust(dt : Float64)
Source
update(dt : Float64)
Source