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class
Asteroid
Inherits
PF::VectorSprite
<
PF::CircleCollision
<
PF::Sprite
<
Reference
<
Object
Constructors
new
Source
Instance methods
color
Source
color=
(color :
PF::Pixel
)
Source
draw
(engine)
Source
size
Source
size=
(size :
Float64
)
Source
update
(dt)
Source