Hpdf::ShadingEdgeFlag
Inherits Enum / Comparable / Value / Object
edge connectivity flag used when adding vertices to a Shading mesh.
Controls how each new vertex connects to the previous triangle.
Constants
NoConnection = 0
first vertex of a new standalone triangle — no shared edge
PreviousBC = 1
new vertex connects to the edge between vertices B and C of the previous triangle
PreviousAC = 2
new vertex connects to the edge between vertices A and C of the previous triangle