class

GSF::JoystickState

Inherits Reference < Object

Constructors

Instance methods

any_just_pressed?
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any_pressed?
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axis_just_moved_negative?(axis : Joysticks::Axis)
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axis_just_moved_positive?(axis : Joysticks::Axis)
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axis_moved(axis : Joysticks::Axis, position : Float32)
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axis_position(axis : Joysticks::Axis)
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just_pressed?(button : Joysticks::Button)
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just_pressed?(buttons : Array(Joysticks::Button))
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pressed(button : UInt32)
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pressed?(button : Joysticks::Button)
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pressed?(buttons : Array(Joysticks::Button))
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released(button : UInt32)
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reset
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