GSF::Game
Constants
DefaultBackgroundColor = SF::Color.new(0, 0, 0)
Constructors
new(title = "", mode = SF::VideoMode.desktop_mode, style = SF::Style::None, target_height : UInt32 | Nil = nil)
SourceInstance methods
background_color
Sourceclock
Sourcedraw(window : SF::RenderWindow)
Sourceevent(event)
Sourceexit?
Sourcejoystick_threshold
Sourcemouse_cursor_visible
Sourcerun
Sourcestage
Sourcetarget_height
Sourcevsync
Sourcewindow
Source