class

Sprite

Inherits Reference / Object

Constructors

new(ypos, xpos, tileNum : UInt8, attributes)
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Instance methods

palNumber
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palNumber=(palNumber : Bool)
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priority
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priority=(priority : Bool)
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tileNum
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tileNum=(tileNum : UInt8)
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x=(x : Int16)
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xFlip
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xFlip=(xFlip : Bool)
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y=(y : Int16)
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yFlip
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yFlip=(yFlip : Bool)
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