Blend2D::Geometry::Path
Inherits Blend2D::BLStructure < Reference < Object
Constructors
Instance methods
==(other : Path)
Sourceadd_box(box : BoxI, direction : GeometryDirection)
Sourceadd_box(box : BoxD, direction : GeometryDirection)
Sourceadd_geometry(geometry : GeometryType, direction : GeometryDirection, matrix : Matrix = nil)
Sourceadd_rect(rect : RectI, direction : GeometryDirection)
Sourceadd_rect(rect : Rect, direction : GeometryDirection)
Sourcearc_quadrant_to(x1, y1, x2, y2)
Sourcearc_to(x, y, rx, ry, start, sweep, force_move_to)
Sourcebounding_box
Sourceclear
Sourceclose
Sourcecontrol_box
Sourcecubic_to(x1, y1, x2, y2, x3, y3)
Sourceelliptic_arc_to(rx, ry, x_rotation, large_arc, sweep, x1, y1)
Sourcelast_vertex
Sourceline_to(x, y)
Sourcemove_to(x, y)
Sourcequad_to(x1, y1, x2, y2)
Sourceshrink
Sourcesmooth_cubic_to(x2, y2, x3, y3)
Sourcesmooth_quad_to(x2, y2)
Sourcevertices
Source