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class
Vector4
Inherits
Reference
<
Object
Constructors
new
(x :
Float64
, y :
Float64
, z :
Float64
, w :
Float64
)
Source
Class methods
point
(x :
Float64
, y :
Float64
, z :
Float64
)
Source
vector
(x :
Float64
, y :
Float64
, z :
Float64
)
Source
zero
Source
Instance methods
%
(other)
Source
*
(other :
Float64
)
Source
*
(other :
Vector4
)
Source
+
(other)
Source
-
(other)
Source
-
Source
/
(other)
Source
==
(other)
Returns
false
(other can only be a
Value
here).
Source
length
Source
norm
Source
point?
Source
vector?
Source
w
Source
x
Source
y
Source
z
Source